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Dota 2 auto chess patch notes
Dota 2 auto chess patch notes












dota 2 auto chess patch notes

Projectile Speed increased from 1600 to 1800.Shard bonus damage increased from 10 to 15.Stack duration increased from 15s to 18s.Number of Targets increased from 4/6/8/10 to 5/7/9/11.Level 15 Talent +75 Overwhelming Odds damage per hero increased to +100.Second Attack Delay increased from 0.33s to 0.4s.Aghanim’s Scepter radius increased from 350 to 400.Bonus Speed per creep increased from 1% to 1.5%.Level 25 talent +2 Multishot Waves increased to +3.Damage/Heal per stack increased from 30/40/50 to 40/50/60.Shard Hex Duration increased from 1.75s to 2s.Strength Growth reduced from 3.6 to 3.4.Slow duration increased from 4.5s to 5s.Release threshold reduced from 210 damage to 200.Shard Mana Cost reduced from 125 to 100.When cast, it will automatically follow the caster.You can now cast Revenant’s Brooch while active to remove all remaining attacks and start the cooldown.No longer consumes an attack when hitting a Magic Immune target.Cooldown now starts after all attacks run out.Bloodpact cooldown reduced from 40s to 30s.Spell Lifesteal increased from 25% to 30%.Shroud cooldown reduced from 60s to 45s.Magic Resistance increased from 20% to 25%.Active Lifesteal reduced from 200% to 175%.Damage Block increased from 70/35 to 75/50.

dota 2 auto chess patch notes

Duration is halved when cast on an ally.No longer grants 4% mana cost reduction.

#Dota 2 auto chess patch notes update#

Today's update commandeers the seasonal Dota Plus refresh to introduce the Battle Report, Weekend Spotlight, Unlocked Immortal Spell Effects, and more including the 7.31d Gameplay Update. This content could not be loaded See more














Dota 2 auto chess patch notes